Wiki: Ship/Craft Types, Requirements

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Fuel/Power requirements for all Craft Types/Vehicles besides Turrets, Doors, DropPods, and Elevators follow these equations:

Resonant Battery Power Cost Equation: (Magma Blocks * 0.0005) + (Gearshift Number * 0.25) + (Beacon Blocks * 0.001)

Resonant Capacitor Power Cost Equation: ((Magma Blocks * 0.0005) + (Gearshift Number * 0.25) + (Beacon Blocks * 0.001)) + 2

Furnace Fuel Cost Equation: (Magma Blocks * 0.001) + (Gearshift Number * 0.25) + (Beacon Blocks * 0.05) + (Craft Size  * 0.0001)

Crystallized Radon Cost Equation: (((Craft Size) - 15) / 50) + 3

RiftDrive Warm Up Time Equation: (((Craft Size) - 50) / 25) + 12

THINGS TO NOTE:

  • ALL Decimals are rounded UP to the next whole number.
  • Although Capacitors & Batteries are generally more efficient, they do have a relatively high installation cost/material requirements to make, and require some way to be charged.
  • Fuel Tiers:
    • Tier 1 Fuel: Coal/Charcoal, have a 1 in 9 chance to be consumed.
    • Tier 2 Fuel: Blaze Powder/Magma Cream have a 1 in 12 chance to be consumed.
    • Tier 3 Fuel: Coal Blocks have a 1 in 25 chance to be consumed.
    • Capacitor / Battery Fuel: Resonant Crystals have a 1 in 14 chance to be consumed.
    • Hyperfuel / RiftDrive Fuel: Crystallized Radon are consumed at thier Calculated rate, every Warp/Jump
      • Crystallized Radon is used by every Vehicle type which is Warp/Jump capable between/within Orbits.

      • Crystallized Radon is obtained primarily through mining Redstone Ore.

  • Fuel/Power Management will be a very useful skill to know how to use.
    • Fuel/Power is only consumed when Moving.
    • If you run out of Fuel/Power in Orbit you will be stranded until you find help, or drop yourself out of Orbit manually.
    • Carry more than enough to get where you're going, AND Backup
  • Teleporting / Jumping takes time to Warm Up, and while this is occuring the Vehicle which is preparing to Jump CANNOT Move, Rotate, or be Released (even via disconnecting)
    • The Vehicle will fail to Jump if not enough Crystallized Radon is found or an obstruction is at the destination (Still uses Radon even if unable to Warp).
    • The Vehicle will succeed Teleportaton / Jumping if there is enough room to Move in the area of the Destination, AND if there is enough Crystallized Radon in the Top-Slot of the Craft's Fuel Reserves/Furnaces.
    • To Safely halt a Warp, run /riftdrive tp <cancel/stop/end>

These Craft Types are universal on Colossal Combat. From Creative to StarCivs, they dont change inbetween.

Here are their basic statistics/descriptions:

(Sign) Name Min Blocks | Max Blocks Vehicle Type Required Blocks (%) Capacities
Dreadnaught
10500 | 187500
Air/Space

BEACON 0.25%,
REDSTONE_BLOCK or SEA_LANTERN 2.0%

CAN Fly/Move (Very Slowly),
CAN Teleport/Warpdrive between Orbits/Worlds,
CAN have: (Any) CONCRETE, STONE_BRICKS, etc. Use these for landing pads and other structures. CANNOT have above 15.0%
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Starship



1250 | 10000



Water/Air/Space


BEACON 0.2%,
REDSTONE_BLOCK or SEA_LANTERN 4.5%
CAN Teleport/Warpdrive between Planets/Worlds,
CAN carry other Crafts via Piston-Connections (or otherwise),
As long as the Starship can support them,
CAN Submerge,
Use Endstone for Heavier Armor
-
Hyperring 450 | 2300 Air/Space REDSTONE_BLOCK or SEA_LANTERN 2.25%,
BEACON 0.15%
CAN Fly,
CAN Teleport/Warpdrive between Orbits/Worlds,
CAN have a MAXIMUM of 5% Dispensers/Droppers,
CAN be composed of 5% Chest/Barrel, and still Function. CANNOT have above 15.0%
-
Starfighter 200 | 1150 Air/Space REDSTONE_BLOCK or SEA_LANTERN 2.25%,
WOOL 35.0%
CAN Fly,
CANNOT Teleport/Warpdrive between Planets/Worlds without a Support Ship/Carrier/Hyperring,
CAN have a MAXIMUM of 4.5% DROPPER,
CAN be composed of 1.5% Chest/Barrel, and still Function.
-

 

 

Freighter

 

1500 | 42500



Air/Space

 

REDSTONE_BLOCK or SEA_LANTERN 2.5%,
BEACON 1.5%

CAN Fly,
CAN Teleport/Warpdrive between Orbits/Worlds,
CAN have a MAXIMUM of 4% DROPPER,
CAN have a TOTAL of 16 DISPENSER,
CAN be composed of 22.5% Chest/Barrel, with no speed reduction. CANNOT have above 15.0%
-
CargoShuttle 300 | 2500 Air/Space REDSTONE_BLOCK or SEA_LANTERN 2.25%,
WOOL 25.0%
CAN Fly,
CAN Teleport/Warpdrive between Orbits/Worlds,
CAN have a MAXIMUM of 1.5% DROPPER,
CAN have a TOTAL of 4 DISPENSER,
CAN be composed of 17.5% Chest/Barrel, with no speed reduction.
-
Plane 12 | 1200 Air REDSTONE_BLOCK or SEA_LANTERN 7.5%,
WOOL 30%
CAN Fly, Fast & Cheap, Sub-Orbital (Cant goto Space)
-
Airship 1050 | 25000 Air REDSTONE_BLOCK or SEA_LANTERN 5.0%,
WOOL 45.0%
CAN Fly,
CANNOT Teleport,
Less expensive than a Starship, Sub-Orbital (Cant goto space)
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Submarine 250 | 25000 Sea
REDSTONE_BLOCK or SEA_LANTERN 7.25%,
WOOL 6.0%
IRON_BLOCK 1.5%
CAN Fly AND Submerge,
CANNOT have Water-Based Cannons
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MagmaRaft 10 | 1000
Lava/Sea REDSTONE_BLOCK or MAGMA_BLOCK 7.5%, 20% Nether Woods/Logs/Nether Bricks Floats on Lava or Water, CAN have 4.5 Chest/Barrel,
-
Ship 10 | 7500 Sea REDSTONE_BLOCK or WOOL or SEA_LANTERN 5.0%,
IRON_BLOCK or STAINED_TERRACOTTA 15.0%
Floats On Water, Restricted to the Seas, Generally Faster than a Plane
-
Turret 15 | 7500 Weapons Platform NONE CAN be used independantly or as a 'subcraft'.
CAN only rotate.
-
BaseCannon 50 | 50000 Weapons Platform NONE CAN be used independantly or as a 'subcraft'.
CAN only rotate,
Best used as a Stationary Fortification.
-
Elevator 5 | 5000 Utility NONE CAN be used independantly or as a 'subcraft'.
CAN move vertically,
CANNOT have Water.
-
Door 5 | 2500 Utility NONE CAN be used independantly or as a 'subcraft'.
CAN rotate, and Cruise
CANNOT have Water.
Useful as a blast-door/fortified entryway.
-
Tank 25 | 17500 Land IRON_BLOCK or STAINED_CLAY or SLABS 7.5%,
REDSTONE_BLOCK or SEA_LANTERN 4.5%
Glides/Rolls across the Land,
CAN tread through water, but doesnt float,
CANNOT have Water-Based Cannons.
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Train 25 | 9500 Land/Rail IRON_BLOCK 7.5%,
REDSTONE_BLOCK or SEA_LANTERN 4%
Must be touching (any) Minecart Rail to move.
CANNOT have Water-Based Cannons.
May be made of 40% Chest(s),
Noteably slower than most other crafts.
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